For the generic abandoned and looted interiors (apartments) I was responsible for most of the 3D modeling/texturing and material creation (set dressing some selected interiors only). This included creating lots of different assets like: modern furniture, kitchen systems, collapsed floor/wall/ceiling modules, dirt decals, props and lots of materials. Environment Art is always a team effort - concept art by Kasia Mikułowska. Most of the set dressing all around Villedor world by Level Art and Design team.
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Concept Art: Kasia Mikułowska
Level Art: Łukasz Maliński, Piotr Wojtas, Wojciech Snopek
Art Direction: Eric Cochonneau
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https://www.artstation.com/kasia_m
https://www.artstation.com/nidavellir
https://www.artstation.com/januszd